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I forget if I already mentioned it, but back when I was into text adventures (or "interactive fiction" as it's called now that amateurs with artistic pretensions produce it) Adam Cadre's "Photopia" affected me in a way few other works of fiction had. Even though it's extremely linear for a game, by adopting the role of various people who knew a young girl (killed in a crash by a drunk driver you ride with near the opening scene) you come to experience how she affected them and understand the loss that will result from her death. Cadre is explicit about a didactic purpose behind his portrayal of these relationships (in my view based on an insufficient knowledge of the works of Judith Harris), whereas Brottman wants to show that someone's death can sometimes have very little impact on others who go on with their lives. It's somewhat ironic that her work of fiction (if based on real events) indicts the "true crime" genre in that respect for not being "true".

I think it's the kind of idea is difficult to convey through a strictly factual presentation. Nonfiction can be loaded in a way that works against understanding.

It surprises me somewhat that you choose not to read fiction. It seems obvious to me that art and storytelling make up a crucial part of the human experience. Why should truth-seeking stop at the footnote?

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